paxScript Demo. Classes and Inheritance. Namespace "Shapes".
paxBasic
Namespace Shapes
Class Point
Dim X, Y
Sub New (X, Y)
Me.X = X
Me.Y = Y
End Sub
End Class
Class Circle
Inherits Point
Dim R
Sub New(X, Y, R)
MyBase.New(X, Y)
Me.R = R
End Sub
End Class
End Namespace
Dim P = New Shapes.Point(3, 5), C = New Shapes.Circle(3, 5, 7)
print P, C
paxC
namespace Shapes {
class Point {
var x, y;
function Point(x, y){
this.x = x;
this.y = y;
}
}
class Circle: Point {
var
r;
function Circle(x, y, r): base(x, y) {
this.r = r;
}
}
} // namespace
var
P = new Shapes.Point(2, 3), C = new Shapes.Circle(3, 5, 7);
print P, C;
paxPascal
namespace Shapes
class TPoint
var X, Y;
constructor Create(X, Y);
begin
Self.X := X;
Self.Y := Y;
end;
end;
class TCircle(TPoint)
var R;
constructor Create(X, Y, R);
begin
inherited Create(X, Y);
Self.R := R;
end;
end;
end;
var
Point = Shapes.TPoint.Create(3, 5), Circle = Shapes.TCircle.Create(3, 5, 7);
print Point, Circle;
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